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Thursday, December 29, 2016

Battlefield 1 review

  • Battlefield’s formula for large-scale, objective-driven warfare is as intense and theatrical as ever against the haunting, archaic backdrop of World War I. Battlefield 1’s single-player campaign is a short but pleasantly surprising anthology of small, human stories that does a good job spotlighting some of the key technology of the era.

But it’s the exhilarating multiplayer that most strongly capitalizes on the potential of this old-school arsenal, bringing a number of subtle changes that keep the combat balanced and smart while still allowing for the hallmark chaos that makes Battlefield such a fantastic first-person shooter series.



he Battlefield series has not been known for the quality of its single-player in recent years, so Battlefield 1’s campaign is a nice change of pace. The way each story juggles charm and tragedy in equal measure helps humanize the war and the people that fought it with quiet, welcome restraint. Overly simplistic objectives hold it back from being the memorable saga it could be, but a strong sampling of some of Battlefield’s most defining elements — like objective capturing and vehicular warfare — make it, at the least, a worthy primer for multiplayer.
Battlefield 1's single-player is more interested in telling the human stories of WWI.
Rather than restricting itself to one time, place, and character, Battlefield 1’s vignette-style approach to single-player allows it to touch on under-explored theatres of war that made up the nightmarish global campaign of World War I. Its short prologue and five “war stories,” each lasting about 30 minutes to an hour, took me on a harrowing journey from the bleak, muddy fields of the Western front to the sun-baked deserts of North Africa. Because of the wide leaps in both geography and chronology, the campaign never delves too deeply into the political complexities of The Great War. But interesting storytelling prevents it from feeling superficial — these vignettes are more interested in telling the human stories of World War I than delivering a bombastic history lesson, and they do so with mostly effective power and grace.
A Weak Beginning
The first story-driven mission, Through Mud and Blood, is by far the weakest when it comes to character, and the huge jump in quality that follows makes me wonder why DICE kept this one as the opening to begin with. The answer is probably familiarity — you play as Daniel Edwards, a young, inexperienced soldier part of a British Mark V tank unit pushing through German lines into Cambrai, France.
It’s not that the story is bad, but Edwards is painfully bland, as is his mission. Capturing points along the way to Cambrai serves as an easy primer for one of Battlefield’s most popular multiplayer modes, Conquest, as well as a how-to on operating tanks, but offers little else in the way of storytelling opportunities.
Edwards makes a cliche leap from a rookie struggling to operate the clunky Mark V to a one-man army who ends up bearing the brunt of his tank unit’s mission: going on foot to scout out enemy encampments, battling enemy infantry and FT-17s while his tank, Black Bess, demands repair, and finally holding out against waves of enemy vehicles in a wrecked trainyard. Not that the slow heaviness of the tanks isn’t fun — that last section in the trainyard is actually the first mission’s high point.
It’s a thrilling battle that had me desperately weaving my clunky Mark V in and out of cover, hopping out to repair with a wrench (a quicker, but consequently riskier alternative to repairing from inside), and swerving around my opponents to get a better shot of their tanks’ less-armored rears.


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